Mini-Missile Mod
Black Ops Station
Weapons Research and Development

www.blackopsstation.com

released: 20/0104.07

Includes: assets/MODELS/missile/missile.mod and three textures (orig_missile.bmp, quantum_missile.bmp, 
and missile.bmp along with the missile-i.bmp illumination map)
and assets/textures/fx0.bmp (replaces the fxo.bmp included with the game, altering the way the missile exhaust appears in-game)

Credits: The missile.mod was reduced 50% by Wicked Zombie of the Omega Sector Fleetyards at http://members.nbci.com/wickedzombie45/Index.html

Textures: The orig-missile.bmp was included with SFC2, created by Taldren (www.taldren.com)
the quantum-missile.bmp is the creation of the Scrapyards (http://www.apocent.com/www/dominion/scrapyards/)
the missile.bmp was created by Black Ops Weapons Development

Install:  To use this missile mod, first back up your assets/MODELS/missile folder, and the assets/textures/fx0.bmp as these will be overwritten by the next step.
Unzip the mini-missile.zip into your Taldren/SFC2 folder and it will manually overwrite your missile folder that was included in the game.

Any comments or questions?

Contact Black Ops Station Weapons R&D at atticbat@hotmail.com

PS:  Thanks to dangadget for assistance with the texturing, he figured out that the fighter's missiles used different textures than the cap ships... very cool.  Thanks!

